Cross Reality Interaction

I research how virtual environments can be designed to achieve a high immersion.

ACM CS - Survey on Cross Reality Systems

Jonas Auda, Uwe Gruenefeld, Sarah Faltaous, Sven Mayer, and Stefan Schneegass. 2023. A Scoping Survey on Cross-reality Systems. ACM Computing Surveys 56, 4, Article 83 (April 2024), 38 pages. https://doi.org/10.1145/3616536

ISMAR Adj. 2023 - Actuality-Time Continuum

Jonas Auda, Sarah Faltaous, Uwe Gruenefeld, Sven Mayer and Stefan Schneegass. 2023. The Actuality-Time Continuum: Visualizing Interactions and Transitions Taking Place in Cross-Reality Systems. In Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), Sydney, Australia, 2023, pp. 35-40, doi: 10.1109/ISMAR-Adjunct60411.2023.00015.

CHI 22 - Prototyping Cross Reality

Uwe Gruenefeld, Jonas Auda, Florian Mathis, Stefan Schneegass, Mohamed Khamis, Jan Gugenheimer, and Sven Mayer. 2022. VRception: Rapid Prototyping of Cross-Reality Systems in Virtual Reality. In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems (CHI '22). Association for Computing Machinery, New York, NY, USA, Article 611, 1–15. https://doi.org/10.1145/3491102.3501821 

MuC 22 - Weight Perception in VR

Sarah Faltaous, Marvin Prochazka, Jonas Auda, Jonas Keppel, Nick Wittig, Uwe Gruenefeld, and Stefan Schneegass. 2022. Give Weight to VR: Manipulating Users’ Perception of Weight in Virtual Reality with Electric Muscle Stimulation. In Proceedings of Mensch und Computer. https://doi.org/10.1145/3543758.3547571

AHs 22 - SSVEP Stimuli Integration

Jonas Auda, Uwe Gruenefeld, Thomas Kosch, and Stefan Schneegass. 2022. The Butterfly Effect: Novel Opportunities for Steady-State Visually-Evoked Potential Stimuli in Virtual Reality. In Augmented Humans 2022 (AHs 2022). Association for Computing Machinery, New York, NY, USA, 254–266. https://doi.org/10.1145/3519391.3519397

CHI EA 22 - Non-Euclidean Spaces

Jonas Auda, Uwe Gruenefeld, and Stefan Schneegass. 2022. If The Map Fits! Exploring Minimaps as Distractors from Non-Euclidean Spaces in Virtual Reality. In Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems (CHI EA '22). Association for Computing Machinery, New York, NY, USA, Article 297, 1–6. https://doi.org/10.1145/3491101.3519621

MuC 21 - Hand Displacement Strategies

Jonas Auda, Uwe Gruenefeld, and Stefan Schneegass. 2021. Enabling Reusable Haptic Props for Virtual Reality by Hand Displacement. In Mensch und Computer 2021 (MuC '21). Association for Computing Machinery, New York, NY, USA, 412–417. https://doi.org/10.1145/3473856.3474000

Interact 21 - Sketching in VR

Auda, J., Heger, R., Gruenefeld, U., Schneegass, S. (2021). VRSketch: Investigating 2D Sketching in Virtual Reality with Different Levels of Hand and Pen Transparency. In: Human-Computer Interaction – INTERACT 2021. INTERACT 2021. Lecture Notes in Computer Science(), vol 12936. Springer, Cham. https://doi.org/10.1007/978-3-030-85607-6_14 

SUI 21 - Object Ownership in VR 

Jonas Auda, Leon Busse, Ken Pfeuffer, Uwe Gruenefeld, Radiah Rivu, Florian Alt, and Stefan Schneegass. 2021. I’m in Control! Transferring Object Ownership Between Remote Users with Haptic Props in Virtual Reality. In Symposium on Spatial User Interaction (SUI '21). Association for Computing Machinery, New York, NY, USA, Article 10, 1–10. https://doi.org/10.1145/3485279.3485287

VRST 21 - Drones as UI Elements

Jonas Auda, Nils Verheyen, Sven Mayer, and Stefan Schneegass. 2021. Flyables: Haptic Input Devices for Virtual Reality using Quadcopters. In Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology (VRST '21). Association for Computing Machinery, New York, NY, USA, Article 40, 1–11. https://doi.org/10.1145/3489849.3489855

MUM 20 - Implicit Safety Concepts for VR

Sarah Faltaous, Joshua Neuwirth, Uwe Gruenefeld, and Stefan Schneegass. 2020. SaVR: Increasing Safety in Virtual Reality Environments via Electrical Muscle Stimulation. In 19th International Conference on Mobile and Ubiquitous Multimedia (MUM '20). Association for Computing Machinery, New York, NY, USA, 254–258. https://doi.org/10.1145/3428361.3428389

CHI 19 - Infinite Walking using EMS

Jonas Auda, Max Pascher, and Stefan Schneegass. 2019. Around the (Virtual) World: Infinite Walking in Virtual Reality Using Electrical Muscle Stimulation. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). Association for Computing Machinery, New York, NY, USA, Paper 431, 1–8. https://doi.org/10.1145/3290605.3300661

MUM 18 - Drone Haptics

Matthias Hoppe, Pascal Knierim, Thomas Kosch, Markus Funk, Lauren Futami, Stefan Schneegass, Niels Henze, Albrecht Schmidt, and Tonja Machulla. 2018. VRHapticDrones: Providing Haptics in Virtual Reality through Quadcopters. In Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia (MUM 2018). Association for Computing Machinery, New York, NY, USA, 7–18. https://doi.org/10.1145/3282894.3282898

CHI EA 17 - Drone Haptics

Pascal Knierim, Thomas Kosch, Valentin Schwind, Markus Funk, Francisco Kiss, Stefan Schneegass, and Niels Henze. 2017. Tactile Drones - Providing Immersive Tactile Feedback in Virtual Reality through Quadcopters. In Proceedings of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '17). Association for Computing Machinery, New York, NY, USA, 433–436. https://doi.org/10.1145/3027063.3050426